Short version: the game keeps nothing about you. It has no accounts, no usage analytics and no server of ours. If the app crashes, a crash report is sent so we can fix it. It is free and carries advertising supplied by Google AdMob, and that ad network — not us — collects the device and advertising identifiers it needs to choose and measure an ad. Everything the game itself remembers stays on your phone.
Unlock the Lock is published by Akshay Kotish & Co. Questions about this policy can be sent to connect@akshaykotish.com.
Seven values, written only to the app's own storage on your phone:
| Stored value | What it is |
|---|---|
| Best score | Your highest score |
| Deepest pins | The most pins you have set in one run |
| Chests opened | A running total |
| Runs played | A running count |
| Sound on/off | Your setting |
| Haptics on/off | Your setting |
| Intro seen | Whether the first-run hint has been shown |
These never leave your device. There is no server to send them to. Uninstalling the app removes them permanently.
Unlock the Lock is free and shows one full-screen advertisement between runs — never during one. Those ads are served by Google AdMob. To select, deliver, cap and measure an ad, AdMob and its partners may collect and process:
This processing is carried out by Google as an independent controller under its own terms. See How Google uses information from sites or apps that use our services and Google's AdMob data disclosure.
Unlock the Lock includes Firebase Crashlytics, from Google, for one purpose: if the app crashes, we want to know, with enough detail to fix it. When a crash happens it sends:
No score, no progress and nothing you have typed is included, because the app never asks you to type anything. Crash reports are processed by Google on our behalf under the Firebase Data Processing Terms.
The game offers leaderboards (high score, most pins in one run) and achievements through Apple Game Center on iPhone and iPad and Google Play Games Services on Android. Signing in is optional and handled entirely by Apple or Google. When you are signed in, the app sends only your scores and which achievements you have earned. Apple's and Google's own privacy policies cover how they handle your gamer profile: Apple, Google.
The released Android application declares android.permission.INTERNET and
com.google.android.gms.permission.AD_ID. They exist so an ad can be fetched and a crash
report can be sent. The game itself needs no network: with the device offline the lock plays exactly as it does online,
and the ad is simply skipped.
Unlock the Lock is rated for all ages but is not directed to children, and it is not enrolled in Google Play's Designed for Families programme. We collect no personal information from anyone, including children under 13. Because the app carries third-party advertising, parents who want an entirely ad-free environment should use their platform's parental controls.
We hold nothing about you, so there is nothing on our side to delete. To remove the local values listed above, uninstall the app. To remove or reset the advertising identifier Google holds, use the Android or iOS controls described under “Your choices about ads”. See our data deletion page for the formal request route.
Version 1.0.0 of Unlock the Lock shipped with no advertising and no network permission. Advertising was introduced in the following release, and this policy was updated before that version shipped. Any future change to what is collected will be described here and in the release notes.